So the biggest bug in the Mirror Physique script was that people didn’t download the accompanying file. So it is now included in the download. So now it supports Max 4 thru 9. I also fixed a bug where certain weights were cleared without a replacing value. I’ve also removed Anthony Delen’s ClearWeights function. It’s a perfectly fine function, but I was misusing it resulting in said bug. Anyway, enjoy…again.
Mirror Physique – DOWNLOAD NOW
Max 9 Iphysique Plugin – DOWNLOAD NOW
Tutorial – Using Mirror Physique
We are very appreciated your kindness.
The great Tool help me and my compatriots in our work.
THANK TOU VERY MUCH.
I’m afraid I’m getting an unknown system exception error when I attempt to use this script, on the line
selverts = getVertSelection $ as array
It seems to work when I change this to
selverts = polyOp.getVertSelection $ as array
Given the comment above mine, I’m guessing that this does work out-of-the-box circumstantially. Any idea what’s going on?
unfortunatlly i follow the instructions in the tutorial and at the end it gives me a message saying that the process is sucessful but again nothing happens, still the other side isnt weighted at all??
wael… This usually happens when a model needs to have it’s x-forms reset. You can use my Skin2Physique script to save your current weighting, reset the x-forms, then reapply the physique and bones, load the weighting, and then mirror.
Great idea! It saves a lot of work, the guys from Autodesk should lern from you
. Any chance to get it for 3ds max 2009?
The download link is broken.
I can’t test it…
Thanks man… You saved a lot of people a lot of time.
man, is it working on 3ds max 2010?