Skin 2 Physique

By popular demand here is a tool that lets you convert skin to physique and back to skin using the vertex number. If you edit the geometry other than just moving verts between modifiers it won’t work. Next to each button is a help button with further instructions.

UPDATE: Unfortunately, this script only works for Max 4-9. Max 2008 and up are not supported. This is because the iPhysique.gup plugin that it relies on has not been recompiled for the newer versions of Max.

Skin 2 Physique – DOWNLOAD NOW

~ by Juan Martinez on April 27, 2006.

9 Responses to “Skin 2 Physique”

  1. Great plug, finally I can rig in skin and than convert it to physique for export purposes. You saved me a lot of time. Thank you

  2. Hi,

    Any chance to have this gem ported to max 2010 ? ;)

    thanks ^^

  3. Hi, I have searched for hours to try and find a ‘how to’ with this, I have copied the max 9 32 bit version into my plugins dir, and checked that the iphys plugin is being loaded into the plugins manager, all fine. I can’t for the life of me find out what to click/select/heavy pet to bring up and skin or physique tools, to do anything with.
    I have looked in the custom UI dropdown, and gone through them all looking for a reference to Iphysique to map a key to.
    What am I doing wrong?, can someone please explain and perhaps post screenshots of where to go to bring this up.
    Cheers, Mr. Hopeful

  4. Sorry about Max 2008/09/10 support. The iPhysique which I don’t create hasn’t been updated.

    Hopeful, make sure the Martinez_Macro_Skin2Physique.mcr file is in the …3Dmax\UI\Macroscripts\ folder. Restart Max. Then from the main menu choose: Customize|Customize User Interface and change the Category to “monsterBlues”

    You should find the command to set a hot key there.

    • Hi, can you tell me where i can find the .mcr file? it is not contained in the zip file, cheers

      • I updated the download file to contain all the files needed. You’ll need to download it again. Previously you would have needed to download both links. But I think this was confusing Max 9 users since they were only downloading that one zip file instead of both zip files.

  5. I’m using Max 2008 x64
    The software told me this file “IPhysique.gup” wasn’t a valid 32bits application…
    How can I solve this problem ?
    My working station is full x64 with Windows 7 x64

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