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	<title>monsterBlues</title>
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	<link>http://monsterblues.wordpress.com</link>
	<description>This is my place to share MaxScripts. Please e-mail me for requests.</description>
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		<title>monsterBlues</title>
		<link>http://monsterblues.wordpress.com</link>
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			<item>
		<title>KeyTools</title>
		<link>http://monsterblues.wordpress.com/2009/09/30/keytools/</link>
		<comments>http://monsterblues.wordpress.com/2009/09/30/keytools/#comments</comments>
		<pubDate>Wed, 30 Sep 2009 18:41:19 +0000</pubDate>
		<dc:creator>Juan Martinez</dc:creator>
				<category><![CDATA[Scripts]]></category>

		<guid isPermaLink="false">http://monsterblues.wordpress.com/?p=109</guid>
		<description><![CDATA[
Opening Max 2010 and seeing mostly the same curve editor tools since Max 8 (which I&#8217;ve been using up until now) got me to give it a much needed update. Unzip this to the Max directory with folder names enabled. Look in the monsterBlues category. (Works best as a tool bar for the curve editor [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=monsterblues.wordpress.com&blog=311826&post=109&subd=monsterblues&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p><img title="KeyTools" src="http://www.juantwo.com/post/keytools/keytools.jpg" alt="KeyTools Screenshot" width="414" height="268" /></p>
<p>Opening Max 2010 and seeing mostly the same curve editor tools since Max 8 (which I&#8217;ve been using up until now) got me to give it a much needed update. Unzip this to the Max directory with folder names enabled. Look in the monsterBlues category. (Works best as a tool bar for the curve editor and then save the curve editor layout.)</p>
<p><a title="KeyTools - DOWNLOAD NOW" href="http://www.juantwo.com/scripts/Martinez_Macro_KeyTools.zip" target="_blank">KeyTools &#8211; DOWNLOAD NOW</a></p>
<p>I put together some animated gif of what the buttons do&#8230;</p>
<p><strong>Grow and Shrink</strong> key selection.<br />
<img class="alignnone" title="Grow Shrink" src="http://www.juantwo.com/post/keytools/GrowShrinkSelection.gif" alt="" width="458" height="242" /></p>
<p>Click Continue to see more animated demos:<br />
<span id="more-109"></span></p>
<p><strong>Extend Selection:</strong> Selects all keys on selected curves.<br />
<img class="alignnone" title="Extend" src="http://www.juantwo.com/post/keytools/ExtendSelection.gif" alt="" width="458" height="242" /></p>
<p><strong>StepSelection:</strong> Selects the next or previous keys.<br />
<img class="alignnone" src="http://www.juantwo.com/post/keytools/StepSelectionLeftandRight.gif" alt="" width="458" height="242" /></p>
<p><strong>Flatten:</strong> Selected keys get same value as first selected key.<br />
CTRL pressed averages all the keys.<br />
SHFT pressed give all the value of the last key.<br />
<img class="alignnone" src="http://www.juantwo.com/post/keytools/Flatten.gif" alt="" width="458" height="242" /></p>
<p><strong>Loop:</strong> Mirrors the last keys key&#8217;s tangent to the first keys. (By anim range)<br />
<img class="alignnone" src="http://www.juantwo.com/post/keytools/LoopTangent.gif" alt="" width="458" height="242" /></p>
<p><strong>Break Down:</strong> Move the keys 10% closer to the next or previous key.<br />
<img class="alignnone" src="http://www.juantwo.com/post/keytools/BreadDowntoNextKey.gif" alt="" width="458" height="242" /><br />
<img class="alignnone" src="http://www.juantwo.com/post/keytools/BreadDowntoPrevKey.gif" alt="" width="458" height="242" /></p>
<p><strong>Build Tangents:</strong> Exagerates or subdues the tangents.<br />
<img class="alignnone" src="http://www.juantwo.com/post/keytools/BuildTangentUpandDown.gif" alt="" width="458" height="242" /></p>
<p><strong>Flow:</strong> Mirrors the tangents of the selected keys to the previous and next keys.<br />
<img class="alignnone" src="http://www.juantwo.com/post/keytools/FlowTangent.gif" alt="" width="458" height="242" /></p>
<p><strong>Isolate:</strong> Removes unselected curves from the view.<br />
<img class="alignnone" src="http://www.juantwo.com/post/keytools/IsolateSelectedCurves.gif" alt="" width="458" height="242" /></p>
<p><strong>Nudge:</strong> Moves keys to forward or back. Use CTRL, and SHFT as modifiers.<br />
<img class="alignnone" src="http://www.juantwo.com/post/keytools/NudgeLeftandRight.gif" alt="" width="458" height="242" /></p>
<p><strong>SnapScale:</strong> Moves the scale origin to the first selected key.<br />
<img class="alignnone" src="http://www.juantwo.com/post/keytools/SnapScaleOrigintoSelectedKey.gif" alt="" width="458" height="242" /></p>
<p><strong>Split:</strong> Duplicates a keys and made the time between them linear.<br />
<img class="alignnone" src="http://www.juantwo.com/post/keytools/SplitKey.gif" alt="" width="458" height="242" /></p>
<p>There is also a SpaceEvenly and SpaceToInterval tool.</p>
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			<media:title type="html">monsterBlues</media:title>
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			<media:title type="html">KeyTools</media:title>
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		<media:content url="http://www.juantwo.com/post/keytools/GrowShrinkSelection.gif" medium="image">
			<media:title type="html">Grow Shrink</media:title>
		</media:content>

		<media:content url="http://www.juantwo.com/post/keytools/ExtendSelection.gif" medium="image">
			<media:title type="html">Extend</media:title>
		</media:content>

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		<media:content url="http://www.juantwo.com/post/keytools/BuildTangentUpandDown.gif" medium="image" />

		<media:content url="http://www.juantwo.com/post/keytools/FlowTangent.gif" medium="image" />

		<media:content url="http://www.juantwo.com/post/keytools/IsolateSelectedCurves.gif" medium="image" />

		<media:content url="http://www.juantwo.com/post/keytools/NudgeLeftandRight.gif" medium="image" />

		<media:content url="http://www.juantwo.com/post/keytools/SnapScaleOrigintoSelectedKey.gif" medium="image" />

		<media:content url="http://www.juantwo.com/post/keytools/SplitKey.gif" medium="image" />
	</item>
		<item>
		<title>coolRIG</title>
		<link>http://monsterblues.wordpress.com/2009/09/09/coolrig/</link>
		<comments>http://monsterblues.wordpress.com/2009/09/09/coolrig/#comments</comments>
		<pubDate>Wed, 09 Sep 2009 20:12:43 +0000</pubDate>
		<dc:creator>Juan Martinez</dc:creator>
				<category><![CDATA[Shenanigans]]></category>

		<guid isPermaLink="false">http://monsterblues.wordpress.com/?p=100</guid>
		<description><![CDATA[
This is something I&#8217;m excited about. I&#8217;ve been working on it for quite a while. Hopefully it&#8217;ll be released soon.
       <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=monsterblues.wordpress.com&blog=311826&post=100&subd=monsterblues&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p><span style="text-align:center; display: block;"><a href="http://monsterblues.wordpress.com/2009/09/09/coolrig/"><img src="http://img.youtube.com/vi/bzXsGeBjv50/2.jpg" alt="" /></a></span></p>
<p>This is something I&#8217;m excited about. I&#8217;ve been working on it for quite a while. Hopefully it&#8217;ll be released soon.</p>
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	</item>
		<item>
		<title>Increment TurboSmooth</title>
		<link>http://monsterblues.wordpress.com/2009/09/08/increment-turbosmooth/</link>
		<comments>http://monsterblues.wordpress.com/2009/09/08/increment-turbosmooth/#comments</comments>
		<pubDate>Tue, 08 Sep 2009 20:05:13 +0000</pubDate>
		<dc:creator>Juan Martinez</dc:creator>
				<category><![CDATA[Scripts]]></category>

		<guid isPermaLink="false">http://monsterblues.wordpress.com/?p=95</guid>
		<description><![CDATA[Place the MS file in &#8230;\3ds Max 20XX\ui\MacroScript\ Look in the monsterBlues category after you restart max to bind to a hotkey.
Assign this macro to a hotkey, also assign Shift + the hotkey. For example, if you assign the script to the &#8220;D&#8221; button. Also assign Shift+&#8221;D&#8221;.
Pressing the hotkey will add increments to your selection. [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=monsterblues.wordpress.com&blog=311826&post=95&subd=monsterblues&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>Place the MS file in <strong>&#8230;\3ds Max 20XX\ui\MacroScript\</strong> Look in the <em>monsterBlues </em>category after you restart max to bind to a hotkey.</p>
<p>Assign this macro to a <strong>hotkey</strong>, also assign <strong>Shift + the hotkey</strong>. For example, if you assign the script to the &#8220;D&#8221; button. Also assign Shift+&#8221;D&#8221;.</p>
<p>Pressing the hotkey will add increments to your selection. Pressing shift + hotkey will reduce increments. Also I set an upper limit of 5 and a lower limit of 0. You can open the script in a text editor and increase the upper limit.</p>
<p><a href="http://www.juantwo.com/scripts/Martinez_Macro_IncrementTurboSmooth.zip" target="_blank">Increment TurboSmooth &#8211; DOWNLOAD NOW</a></p>
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		<title>How To Install a Script/Tool</title>
		<link>http://monsterblues.wordpress.com/2008/09/11/how-to-install-a-scripttool/</link>
		<comments>http://monsterblues.wordpress.com/2008/09/11/how-to-install-a-scripttool/#comments</comments>
		<pubDate>Thu, 11 Sep 2008 13:45:59 +0000</pubDate>
		<dc:creator>Juan Martinez</dc:creator>
				<category><![CDATA[How To Install Scripts]]></category>

		<guid isPermaLink="false">http://monsterblues.wordpress.com/?p=81</guid>
		<description><![CDATA[1. Copy MCR files to the UI/MacroScripts folder.
2. Copy MS files to the Scripts folder.
3. Copy BMP files to the Scripts folder.
4. Copy GUP files to the Plugins folder.
5. Restart Max.
6. Look in the monsterBlues category to bind to a hotkey.
On a final note, you may report and review bugs in the comments section. Sometimes [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=monsterblues.wordpress.com&blog=311826&post=81&subd=monsterblues&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>1. Copy MCR files to the <strong><em>UI/MacroScripts</em></strong> folder.<br />
2. Copy MS files to the <strong><em>Scripts</em></strong> folder.<br />
3. Copy BMP files to the <em><strong>Scripts</strong> </em>folder.<br />
4. Copy GUP files to the <strong><em>Plugins</em></strong> folder.<br />
5. <strong><em>Restart</em></strong> Max.<br />
6. Look in the <strong><em>monsterBlues</em></strong> category to bind to a hotkey.</p>
<p>On a final note, you may report and review bugs in the comments section. Sometimes my e-mail gets crowded with with the same bug report. Thank you, and happy scripting.</p>
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		<title>0&#215;800106ba Defender Vista FIX!</title>
		<link>http://monsterblues.wordpress.com/2007/10/29/0x800106ba-defender-vista-fix/</link>
		<comments>http://monsterblues.wordpress.com/2007/10/29/0x800106ba-defender-vista-fix/#comments</comments>
		<pubDate>Mon, 29 Oct 2007 07:34:33 +0000</pubDate>
		<dc:creator>Juan Martinez</dc:creator>
				<category><![CDATA[Shenanigans]]></category>

		<guid isPermaLink="false">http://monsterblues.wordpress.com/2007/10/29/0x800106ba-defender-vista-fix/</guid>
		<description><![CDATA[I was getting a the error above when Windows Defender would try to start with a clean install of Windows Vista Ultimate. For people with XP or a non-clean install of Vista, this error meant that the Defender Beta was out of date and they needed to uninstall/reinstall. Of course, with a clean install of [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=monsterblues.wordpress.com&blog=311826&post=77&subd=monsterblues&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>I was getting a the error above when Windows Defender would try to start with a clean install of Windows Vista Ultimate. For people with XP or a non-clean install of Vista, this error meant that the Defender Beta was out of date and they needed to uninstall/reinstall. Of course, with a clean install of Vista, you can&#8217;t uninstall (or install) Defender. After hours of tryng some solutions for other error codes, the real solution turned out to be pretty simple. You need access to a computer with a working Windows Defender preferably of the same Windows version.</p>
<p>I made my User account the owner of the broken <strong>C:\Program Files\Windows Defender</strong> folder. Deleted the files inside it. I was able to delete all but one file. I copied the files and folders inside the working Windows Defender folder in Program Files from my Vista Ultimate laptop. I pasted into the broken folder (all files pasted except for the one that didn&#8217;t delete.) I noticed the Laptop&#8217;s folder had one extra file and two extra folders that were not in the Desktop&#8217;s folder. I restarted the computer and now Defender starts and operates normally.</p>
<p> As a side note, I also did the following before I restarted :</p>
<ul>
<li>Made my User account the owner and deleted the contents of C:\Windows\SoftwareDistribution\</li>
<li>Installed Etrust Pest Patrol Demo (If Defender didn&#8217;t work I needed Anti-spy software.)</li>
</ul>
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			<media:title type="html">monsterBlues</media:title>
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		<title>The GuildHall @ SMU</title>
		<link>http://monsterblues.wordpress.com/2007/07/10/the-guildhall-smu/</link>
		<comments>http://monsterblues.wordpress.com/2007/07/10/the-guildhall-smu/#comments</comments>
		<pubDate>Tue, 10 Jul 2007 11:49:43 +0000</pubDate>
		<dc:creator>Juan Martinez</dc:creator>
				<category><![CDATA[Shenanigans]]></category>

		<guid isPermaLink="false">http://monsterblues.wordpress.com/2007/07/10/the-guildhall-smu/</guid>
		<description><![CDATA[
I wrapped up another Animation for Video Games class at the Guildhall. Every time I teach the class it&#8217;s a very rewarding experience. The students have so much to teach me. This particular group of students were hard workers and will probably be very successful when they finish the program. Fair well on the internship [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=monsterblues.wordpress.com&blog=311826&post=76&subd=monsterblues&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p align="center"><a target="_blank" href="http://guildhall.smu.edu/" title="The GuildHall @ SMU"><img border="3" align="middle" width="218" src="http://www.juantwo.com/post/guildhallmaininfo_logo.jpg" alt="The GuildHall @ SMU" height="84" /></a></p>
<p>I wrapped up another Animation for Video Games class at the Guildhall. Every time I teach the class it&#8217;s a very rewarding experience. The students have so much to teach me. This particular group of students were hard workers and will probably be very successful when they finish the program. Fair well on the internship guys!!</p>
<p> I&#8217;ve also been scrutinizing the character rigging DVD&#8217;s by Paul Neale over at <a target="_blank" href="http://www.cg-academy.net/" title="CG Academy">CG Academy</a>. I&#8217;ve never personally met him, but I had the pleasure of working with his custom character rigs on an Xbox video game called <em>Stacked!</em>. I&#8217;m glad to see that most of my hackery and foolish techniques are in fact not hackery and foolish techniques. I do wish he focused on rigging specifically for video games. But in any case they are excellent DVD&#8217;s, and I recommend them to anyone interested in character rigging.</p>
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			<media:title type="html">The GuildHall @ SMU</media:title>
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		<title>Halo Wars mention Penny Arcade!</title>
		<link>http://monsterblues.wordpress.com/2007/06/07/halo-wars-mention-penny-arcade/</link>
		<comments>http://monsterblues.wordpress.com/2007/06/07/halo-wars-mention-penny-arcade/#comments</comments>
		<pubDate>Thu, 07 Jun 2007 16:15:03 +0000</pubDate>
		<dc:creator>Juan Martinez</dc:creator>
				<category><![CDATA[Shenanigans]]></category>

		<guid isPermaLink="false">http://monsterblues.wordpress.com/2007/06/07/halo-wars-mention-penny-arcade/</guid>
		<description><![CDATA[


Penny Arcade made a small mention of Enemble Studios and Halo Wars. It&#8217;s nice to see they haven&#8217;t forgotten about us, and may even be a little excited about the game.
Halo is actually a great fit for a tabletop strategy franchise, and would be so even if it were not one of the most potent brands [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=monsterblues.wordpress.com&blog=311826&post=75&subd=monsterblues&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p><a href="http://www.penny-arcade.com/images/logo.png"></p>
<p style="text-align:center;"><img border="3" width="264" src="http://www.penny-arcade.com/images/logo.png" alt="Penny Arcade" height="150" /></p>
<p></a></p>
<p><a target="_blank" href="http://www.penny-arcade.com/" title="Penny Arcade">Penny Arcade</a> made a small mention of Enemble Studios and Halo Wars. It&#8217;s nice to see they haven&#8217;t forgotten about us, and may even be a little excited about the game.</p>
<blockquote><p>Halo is actually a great fit for a tabletop strategy franchise, and would be so even if it were not one of the most potent brands in the Western world. Having begun its life as a RTS, I imagine that Ensemble is enjoying <a href="http://www.halowars.com/">their romp</a> through the universe quite a bit.</p></blockquote>
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			<media:title type="html">Penny Arcade</media:title>
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		<title>Halo Wars</title>
		<link>http://monsterblues.wordpress.com/2006/12/07/halo-wars/</link>
		<comments>http://monsterblues.wordpress.com/2006/12/07/halo-wars/#comments</comments>
		<pubDate>Thu, 07 Dec 2006 22:44:11 +0000</pubDate>
		<dc:creator>Juan Martinez</dc:creator>
				<category><![CDATA[Shenanigans]]></category>

		<guid isPermaLink="false">http://monsterblues.wordpress.com/2006/12/07/halo-wars/</guid>
		<description><![CDATA[
I&#8217;m proud to be on the development of Halo Wars at Ensemble Studios. We are developing Halo Wars as an RTS game exclusively for the Xbox 360. As an animator I&#8217;m having a lot of fun working on all the characters and cinematics. At Ensemble we always try to push the boundries of PC games, and now [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=monsterblues.wordpress.com&blog=311826&post=74&subd=monsterblues&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p style="text-align:center;"><img width="400" src="http://www.juantwo.com/post/halowars.jpg" alt="Halo Wars" height="250" style="width:400px;height:250px;" /></p>
<p>I&#8217;m proud to be on the development of <a target="_blank" href="http://www.halowars.com" title="Halo Wars">Halo Wars</a> at <a target="_blank" href="http://www.ensemblestudios.com" title="Ensemble Studios">Ensemble Studios</a>. We are developing Halo Wars as an RTS game exclusively for the Xbox 360. As an animator I&#8217;m having a lot of fun working on all the characters and cinematics. At Ensemble we always try to push the boundries of PC games, and now we get to do the same with a console. I&#8217;m looking forward to it being released and reaching success. Development so far has been smooth and Ensemble&#8217;s relationship with Bungie, the makers of Halo, is excellent. I&#8217;ll post more about the game as news unfolds.</p>
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			<media:title type="html">Halo Wars</media:title>
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		<title>Sam and Max: Culture Shock</title>
		<link>http://monsterblues.wordpress.com/2006/12/07/sam-and-max-culture-shock/</link>
		<comments>http://monsterblues.wordpress.com/2006/12/07/sam-and-max-culture-shock/#comments</comments>
		<pubDate>Thu, 07 Dec 2006 20:02:00 +0000</pubDate>
		<dc:creator>Juan Martinez</dc:creator>
				<category><![CDATA[Shenanigans]]></category>

		<guid isPermaLink="false">http://monsterblues.wordpress.com/2006/12/07/sam-and-max-culture-shock/</guid>
		<description><![CDATA[
So I just played the 1st of 6 episodes of Sam and Max. The game is totally fun. The art style and animation is very simple and very successful. I recommend this game to anyone that loves to laugh, and might be tired of playing fast paced action games. The second episodes is just days away [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=monsterblues.wordpress.com&blog=311826&post=73&subd=monsterblues&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p style="text-align:center;"><a target="_blank" href="http://www.telltalegames.com/samandmax" title="Culture Shock"><img width="400" src="http://www.juantwo.com/post/samandmax.jpg" alt="Culture Shock" height="300" style="width:400px;height:300px;" /></a></p>
<p>So I just played the 1st of 6 episodes of <a target="_blank" href="http://www.telltalegames.com/samandmax" title="Sam and Max">Sam and Max</a>. The game is totally fun. The art style and animation is very simple and very successful. I recommend this game to anyone that loves to laugh, and might be tired of playing fast paced action games. The second episodes is just days away and I can&#8217;t wait. What are you waiting for!? <a target="_blank" href="http://www.telltalegames.com/samandmax" title="Sam and Max">Go buy the full season of Sam and Max now!</a></p>
<p>By the way, <a href="http://www.telltalegames.com/" title="TellTale Games">Tell Tale Games</a> is my new favorite developer. I&#8217;d also like to say I&#8217;m so glad there&#8217;s a developer out there that is focusing on fun games and not letting all this &#8220;Next-Gen&#8221; tech go to their heads.</p>
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			<media:title type="html">monsterBlues</media:title>
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			<media:title type="html">Culture Shock</media:title>
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		<title>Biped Stretchy Limb Tutorial</title>
		<link>http://monsterblues.wordpress.com/2006/12/04/biped-stretchy-limb-tutorial/</link>
		<comments>http://monsterblues.wordpress.com/2006/12/04/biped-stretchy-limb-tutorial/#comments</comments>
		<pubDate>Mon, 04 Dec 2006 16:01:11 +0000</pubDate>
		<dc:creator>Juan Martinez</dc:creator>
				<category><![CDATA[Tutorials]]></category>

		<guid isPermaLink="false">http://monsterblues.wordpress.com/2006/12/04/biped-stretchy-limb-tutorial/</guid>
		<description><![CDATA[ 
It bugs me (just a little) when people say they don&#8217;t like to animate with biped because you can&#8217;t scale limbs. So&#8230;I made a tutorial that teaches you to create Custom Attributes and Wire them to a Biped. The tutorial download contains a short Step by Step PDF file and a sample Max file with [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=monsterblues.wordpress.com&blog=311826&post=71&subd=monsterblues&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p align="center"><a target="_blank" href="http://www.juantwo.com/tutorials/Biped_Stretchy.zip"><font color="#00cc00"><img width="400" src="http://www.juantwo.com/tutorials/Biped_Stretchy.gif" /></font></a> </p>
<p>It bugs me (just a little) when people say they don&#8217;t like to animate with biped because you can&#8217;t scale limbs. So&#8230;I made a tutorial that teaches you to create Custom Attributes and Wire them to a Biped. The tutorial download contains a short Step by Step PDF file and a sample Max file with animation.</p>
<p> (There have been reports that this tutorial is not compatible with Max 9)</p>
<p><a target="_blank" href="http://www.juantwo.com/tutorials/Biped_Stretchy.zip"><font color="#00cc00">Biped Stretchy Limb Tutorial &#8211; DOWNLOAD NOW</font></a></p>
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