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	<title>monsterBlues</title>
	<link>http://monsterblues.wordpress.com</link>
	<description>This is my place to share MaxScripts. Please e-mail me for requests.</description>
	<lastBuildDate>Wed, 30 Sep 2009 18:44:00 +0000</lastBuildDate>
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	<item>
		<title>KeyTools</title>
		<description><![CDATA[
Opening Max 2010 and seeing mostly the same curve editor tools since Max 8 (which I&#8217;ve been using up until now) got me to give it a much needed update. Unzip this to the Max directory with folder names enabled. Look in the monsterBlues category. (Works best as a tool bar for the curve editor [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=monsterblues.wordpress.com&blog=311826&post=109&subd=monsterblues&ref=&feed=1" />]]></description>
		<link>http://monsterblues.wordpress.com/2009/09/30/keytools/</link>
			</item>
	<item>
		<title>coolRIG</title>
		<description><![CDATA[
This is something I&#8217;m excited about. I&#8217;ve been working on it for quite a while. Hopefully it&#8217;ll be released soon.
       <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=monsterblues.wordpress.com&blog=311826&post=100&subd=monsterblues&ref=&feed=1" />]]></description>
		<link>http://monsterblues.wordpress.com/2009/09/09/coolrig/</link>
			</item>
	<item>
		<title>Increment TurboSmooth</title>
		<description><![CDATA[Place the MS file in &#8230;\3ds Max 20XX\ui\MacroScript\ Look in the monsterBlues category after you restart max to bind to a hotkey.
Assign this macro to a hotkey, also assign Shift + the hotkey. For example, if you assign the script to the &#8220;D&#8221; button. Also assign Shift+&#8221;D&#8221;.
Pressing the hotkey will add increments to your selection. [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=monsterblues.wordpress.com&blog=311826&post=95&subd=monsterblues&ref=&feed=1" />]]></description>
		<link>http://monsterblues.wordpress.com/2009/09/08/increment-turbosmooth/</link>
			</item>
	<item>
		<title>How To Install a Script/Tool</title>
		<description><![CDATA[1. Copy MCR files to the UI/MacroScripts folder.
2. Copy MS files to the Scripts folder.
3. Copy BMP files to the Scripts folder.
4. Copy GUP files to the Plugins folder.
5. Restart Max.
6. Look in the monsterBlues category to bind to a hotkey.
On a final note, you may report and review bugs in the comments section. Sometimes [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=monsterblues.wordpress.com&blog=311826&post=81&subd=monsterblues&ref=&feed=1" />]]></description>
		<link>http://monsterblues.wordpress.com/2008/09/11/how-to-install-a-scripttool/</link>
			</item>
	<item>
		<title>0&#215;800106ba Defender Vista FIX!</title>
		<description><![CDATA[I was getting a the error above when Windows Defender would try to start with a clean install of Windows Vista Ultimate. For people with XP or a non-clean install of Vista, this error meant that the Defender Beta was out of date and they needed to uninstall/reinstall. Of course, with a clean install of [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=monsterblues.wordpress.com&blog=311826&post=77&subd=monsterblues&ref=&feed=1" />]]></description>
		<link>http://monsterblues.wordpress.com/2007/10/29/0x800106ba-defender-vista-fix/</link>
			</item>
	<item>
		<title>The GuildHall @ SMU</title>
		<description><![CDATA[
I wrapped up another Animation for Video Games class at the Guildhall. Every time I teach the class it&#8217;s a very rewarding experience. The students have so much to teach me. This particular group of students were hard workers and will probably be very successful when they finish the program. Fair well on the internship [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=monsterblues.wordpress.com&blog=311826&post=76&subd=monsterblues&ref=&feed=1" />]]></description>
		<link>http://monsterblues.wordpress.com/2007/07/10/the-guildhall-smu/</link>
			</item>
	<item>
		<title>Halo Wars mention Penny Arcade!</title>
		<description><![CDATA[


Penny Arcade made a small mention of Enemble Studios and Halo Wars. It&#8217;s nice to see they haven&#8217;t forgotten about us, and may even be a little excited about the game.
Halo is actually a great fit for a tabletop strategy franchise, and would be so even if it were not one of the most potent brands [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=monsterblues.wordpress.com&blog=311826&post=75&subd=monsterblues&ref=&feed=1" />]]></description>
		<link>http://monsterblues.wordpress.com/2007/06/07/halo-wars-mention-penny-arcade/</link>
			</item>
	<item>
		<title>Halo Wars</title>
		<description><![CDATA[
I&#8217;m proud to be on the development of Halo Wars at Ensemble Studios. We are developing Halo Wars as an RTS game exclusively for the Xbox 360. As an animator I&#8217;m having a lot of fun working on all the characters and cinematics. At Ensemble we always try to push the boundries of PC games, and now [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=monsterblues.wordpress.com&blog=311826&post=74&subd=monsterblues&ref=&feed=1" />]]></description>
		<link>http://monsterblues.wordpress.com/2006/12/07/halo-wars/</link>
			</item>
	<item>
		<title>Sam and Max: Culture Shock</title>
		<description><![CDATA[
So I just played the 1st of 6 episodes of Sam and Max. The game is totally fun. The art style and animation is very simple and very successful. I recommend this game to anyone that loves to laugh, and might be tired of playing fast paced action games. The second episodes is just days away [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=monsterblues.wordpress.com&blog=311826&post=73&subd=monsterblues&ref=&feed=1" />]]></description>
		<link>http://monsterblues.wordpress.com/2006/12/07/sam-and-max-culture-shock/</link>
			</item>
	<item>
		<title>Biped Stretchy Limb Tutorial</title>
		<description><![CDATA[ 
It bugs me (just a little) when people say they don&#8217;t like to animate with biped because you can&#8217;t scale limbs. So&#8230;I made a tutorial that teaches you to create Custom Attributes and Wire them to a Biped. The tutorial download contains a short Step by Step PDF file and a sample Max file with [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=monsterblues.wordpress.com&blog=311826&post=71&subd=monsterblues&ref=&feed=1" />]]></description>
		<link>http://monsterblues.wordpress.com/2006/12/04/biped-stretchy-limb-tutorial/</link>
			</item>
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